The game also features voice acting, although things fare less well here, as the audio levels don’t seem to have been equalized, with some character voices sounding consistently quieter than others. It’s more of the same, with a handful of new tracks, but given that the music is absolutely fantastic, we’re not complaining. What we said about the visuals applies to the game’s soundscape as well. From what we understand, the PS4 version of the game once again missed out on the visual upgrades compared to the Switch and PC versions, which is a shame as Trails to Azure doesn’t push any visual boundaries in the first place. There are new characters and environments to explore here, but these stick to the established visual style. We noticed that the visual fidelity of Trails to Azure was a bit lower, although that probably had more to do with the fact that we played the previous game on PC rather than on the Switch. There’s not a whole lot we can say about Trails to Azure’s graphics that we haven’t said before, as the game reuses many of the same assets and so it looks pretty much identical to the previous game. There is of course a chance that these will be ported to modern platforms as well. ![]() Given that the Sky trilogy was only available on PSP for English-speaking audiences though, we don’t suspect a lot of people will be familiar with these. And even if you’re starting your journey into The Legend of Heroes with the Crossbell story, you’ll still find that Trails to Azure delves into the lore of the games preceding it, with characters from the Trails in the Sky trilogy making appearances here as well. Trails to Azure, however, simply doesn’t work as either a standalone entry or as an entry point. As such, Trails from Zero offers a great entry point into the franchise despite being the fourth game in the series. It’s feasible to jump into The Legend of Heroes games at the start of a story sub-arc, so either the first Sky, Crossbell, or Cold Steel title. We should note that the game expects you to at least have played Trails from Zero before you embark on this new adventure, lest you understand what is going on. Rest assured, Trails to Azure certainly delivers, with an emotional rollercoaster that wraps the Crossbell story up nicely while teasing the events that unfold next in The Legend of Heroes’ overarching story. If you’re returning from Trails from Zero, you’re probably already invested in what’s about to happen and don’t want anything spoiled. We won’t say anything else, as Trails to Azure is a story-driven affair, just like the other The Legend of Heroes titles. Two key elements are at the center of Trails to Azure’s plot: the mysterious little girl KeA, who was saved by the SSS in Trails from Zero, and the truth behind the murder of Lloyd’s brother. ![]() Naturally, this is short-lived, as there wouldn’t be a whole lot of reasons for this game to exist if nothing dramatic happened. With the events of Trails from Zero roughly one month behind our heroes, Crossbell is enjoying a period of peace. Picking up where Trails from Zero left off, Trails to Azure sees us rejoin Lloyd Bannings and the Special Support Section, a subdivision of the police force of the city-state of Crossbell. Even so, is this a title newcomers can enjoy as well? Let’s catch up with our friends from Crossbell’s Special Support Section to find out. For fans of the series, this is an essential pickup, as this is the first time Trails to Azure is officially localized in English. That gap is now being bridged by Trails to Azure, which closes off the so-called Crossbell story arc and sets things up to lead into Trails of Cold Steel. It was an excellent game, but the ending of that game didn’t quite tie things up neatly, and there was still a massive gap between Trails from Zero and the first Trails of Cold Steel game. Last year we took a look at Trails from Zero, the prequel to the Trails of Cold Steel games from Nihon Falcom’s beloved The Legend of Heroes franchise.
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